Hasbro (HAS) Revenue & Revenue Breakdown


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Hasbro Revenue Highlights


Latest Revenue (Y)

$5.00B

Latest Revenue (Q)

$995.30M

Main Segment (Y)

Consumer Products

Main Geography (Y)

UNITED STATES

Hasbro Revenue by Period


Hasbro Revenue by Year

DateRevenueChange
2023-12-31$5.00B-14.57%
2022-12-25$5.86B-8.78%
2021-12-26$6.42B17.47%
2020-12-27$5.47B15.79%
2019-12-29$4.72B3.07%
2018-12-30$4.58B-12.10%
2017-12-31$5.21B3.78%
2016-12-25$5.02B12.87%
2015-12-27$4.45B3.98%
2014-12-28$4.28B4.78%
2013-12-29$4.08B-0.17%
2012-12-30$4.09B-4.59%
2011-12-25$4.29B7.08%
2010-12-26$4.00B-1.62%
2009-12-27$4.07B1.15%
2008-12-28$4.02B4.79%
2007-12-30$3.84B21.77%
2006-12-31$3.15B2.07%
2005-12-25$3.09B3.01%
2004-12-26$3.00B-4.50%
2003-12-28$3.14B11.45%
2002-12-29$2.82B-1.40%
2001-12-30$2.86B-24.58%
2000-12-31$3.79B-10.52%
1999-12-26$4.23B28.08%
1998-12-27$3.30B3.63%
1997-12-28$3.19B6.20%
1996-12-29$3.00B5.05%
1995-12-31$2.86B7.04%
1994-12-25$2.67B-2.80%
1993-12-26$2.75B-

Hasbro generated $5.00B in revenue during NA 2023, up -14.57% compared to the previous quarter, and up 109.25% compared to the same period a year ago.

Hasbro Revenue by Quarter

DateRevenueChange
2024-06-30$995.30M31.41%
2024-03-31$757.40M-41.24%
2023-12-31$1.29B-14.27%
2023-10-01$1.50B24.25%
2023-07-02$1.21B20.88%
2023-04-02$1.00B-40.36%
2022-12-25$1.68B0.16%
2022-09-25$1.68B25.16%
2022-06-26$1.34B15.12%
2022-03-27$1.16B-42.23%
2021-12-26$2.01B2.20%
2021-09-26$1.97B48.99%
2021-06-27$1.32B18.60%
2021-03-28$1.11B-35.30%
2020-12-27$1.72B-3.02%
2020-09-27$1.78B106.52%
2020-06-28$860.28M-22.19%
2020-03-29$1.11B-22.58%
2019-12-29$1.43B-9.34%
2019-09-29$1.58B59.99%
2019-06-30$984.54M34.41%
2019-03-31$732.51M-47.27%
2018-12-30$1.39B-11.50%
2018-09-30$1.57B73.55%
2018-07-01$904.46M26.26%
2018-04-01$716.34M-55.12%
2017-12-31$1.60B-10.91%
2017-10-01$1.79B84.22%
2017-07-02$972.51M14.46%
2017-04-02$849.66M-47.87%
2016-12-25$1.63B-2.97%
2016-09-25$1.68B91.11%
2016-06-26$878.95M5.75%
2016-03-27$831.18M-43.28%
2015-12-27$1.47B-0.38%
2015-09-27$1.47B84.41%
2015-06-28$797.66M11.80%
2015-03-29$713.50M-45.06%
2014-12-28$1.30B-11.65%
2014-09-28$1.47B77.25%
2014-06-29$829.26M22.05%
2014-03-30$679.45M-46.99%
2013-12-29$1.28B-6.46%
2013-09-29$1.37B78.82%
2013-06-30$766.34M15.47%
2013-03-31$663.69M-48.29%
2012-12-30$1.28B-4.58%
2012-09-30$1.35B65.77%
2012-07-01$811.47M25.06%
2012-04-01$648.85M-51.19%
2011-12-25$1.33B-3.38%
2011-09-25$1.38B51.45%
2011-06-26$908.45M35.19%
2011-03-27$671.99M-47.45%
2010-12-26$1.28B-2.63%
2010-09-26$1.31B78.00%
2010-06-27$737.79M9.73%
2010-03-28$672.37M-51.11%
2009-12-27$1.38B7.50%
2009-09-27$1.28B61.48%
2009-06-30$792.20M27.50%
2009-03-31$621.34M-49.53%
2008-12-28$1.23B-5.45%
2008-09-28$1.30B66.01%
2008-06-30$784.29M11.37%
2008-03-31$704.22M-45.74%
2007-12-30$1.30B-

Hasbro generated $995.30M in revenue during Q2 2024, up 31.41% compared to the previous quarter, and up 99.43% compared to the same period a year ago.

Hasbro Revenue Breakdown


Hasbro Revenue Breakdown by Product

Annual Revenue by Product

Product/ServiceDec 22Dec 21Dec 20Dec 19Dec 18
Consumer Products$3.57B----
Entertainment Segment$959.10M----
Wizards Of The Coast And Digital Gaming$1.33B----
Class Of Principal Product Emerging Brands$402.10M$617.60M$480.37M$377.65M$358.77M
Gaming including Magic the Gathering and Monopoly$2.00B$2.10B---
TV/Film/Entertainment$828.70M$997.70M$804.84M--
Class Of Principal Product Partner Brands$1.05B$1.16B$1.08B$1.22B$987.28M
Class Of Principal Product Hasbro Gaming$743.30M$851.40M$814.80M$709.75M$787.69M
Class Of Principal Product Franchise Brands$2.83B$2.79B$2.29B$2.41B-
Class Of Principal Product Hasbro Franchise Brands----$2.45B
Class Of Principal Product Hasbro Total Gaming----$1.44B

Hasbro's latest annual revenue breakdown by segment (product or service), as of Dec 22: Consumer Products (26.06%), Class Of Principal Product Franchise Brands (20.64%), Gaming including Magic the Gathering and Monopoly (14.57%), Wizards Of The Coast And Digital Gaming (9.66%), Class Of Principal Product Partner Brands (7.67%), Entertainment Segment (7.00%), TV/Film/Entertainment (6.04%), Class Of Principal Product Hasbro Gaming (5.42%), and Class Of Principal Product Emerging Brands (2.93%).

Quarterly Revenue by Product

Product/ServiceJun 24Mar 24Oct 23Jul 23Apr 23Dec 22Sep 22Jun 22Mar 22Sep 21Jun 21Mar 21Dec 20Sep 20Jun 20Mar 20Dec 19Sep 19Jun 19Mar 19
Consumer Products$524.50M$413.00M------------------
Entertainment Segment$18.80M$28.00M------------------
Wizards Of The Coast And Digital Gaming$452.00M$316.30M------------------
Partner Brands-$87.70M$228.20M$172.90M$132.70M---------------
TV/Film/Entertainment-----$299.90M--------------
Class Of Principal Product Franchise Brands-----$729.50M$814.10M$743.90M$543.10M$882.00M$649.90M$491.50M$807.55M$376.83M$396.50M$661.90M$779.66M$576.72M--
Gaming including Magic the Gathering and Monopoly-----$581.80M$658.60M$519.40M$365.30M$543.11M$319.02M$340.48M--------
Class Of Principal Product Emerging Brands-----$110.30M$123.40M$92.00M$76.40M$177.50M$117.00M$104.70M$154.97M$75.99M$94.14M$111.11M$136.20M$70.95M--
Class Of Principal Product Partner Brands------$349.90M$219.40M$206.50M$366.70M$212.00M$188.00M$409.21M$138.23M$182.33M$427.03M$213.45M---
T V Film Entertainment------$177.20M$158.10M$193.50M-----------
Gaming, Including Magic, The Gathering And Monopoly------$508.60M$528.30M$378.80M-----------
Class Of Principal Product Hasbro Gaming------$211.30M$125.80M$143.60M$281.90M$147.10M$136.30M$239.22M$137.03M$140.08M$232.29M$123.42M---
Peppa Pig--------$31.60M-----------
Entertainment---------$261.90M$196.20M$194.30M--------
International------------$241.00K$41.00K------
eOne Entertainment------------$975.00K-------
Entertainment, Licensing and Digital------------$-2.96M-------
Global Operations------------$295.02M-------
TV, Film, and Entertainment-------------$165.67M$132.20M$292.51M----

Hasbro's latest quarterly revenue breakdown by segment (product or service), as of Jun 24: Consumer Products (52.70%), Wizards Of The Coast And Digital Gaming (45.41%), and Entertainment Segment (1.89%).

Hasbro Revenue Breakdown by Country

Annual Revenue by Country

CountryDec 22Dec 21Dec 20Dec 19Dec 18
Non-US$2.31B$2.52B---
UNITED STATES$3.54B$3.90B$3.20B$2.65B-
Asia Pacific$293.40M$310.10M$291.97M$357.40M$346.62M
Europe$899.50M$1.07B$1.05B$1.04B$1.05B
North America$2.06B$2.32B---
Latin America$314.80M$287.90M$241.61M$435.74M$454.07M
United States----$2.50B

Hasbro's latest annual revenue breakdown by geography, as of Dec 22: UNITED STATES (37.59%), Non-US (24.52%), North America (21.90%), Europe (9.54%), Latin America (3.34%), and Asia Pacific (3.11%).

Quarterly Revenue by Country

CountryJun 24Mar 24Dec 20Sep 20Jun 20Mar 20Sep 19Jun 19Mar 19Sep 18Jul 18Apr 18
Consumer Products$306.10M$239.10M----------
U.S. and Canada--$6.80M$5.94M$3.72M$428.65M$898.27M$510.53M$1.85M$2.36M$2.60M$2.13M

Hasbro's latest quarterly revenue breakdown by geography, as of Jun 24: Consumer Products (100.00%).

Hasbro Peer Comparison by Revenue


TickerCompanyLast Year RevenueLast Quarter Revenue
MATMattel$5.44B$1.08B
HASHasbro$5.00B$995.30M
FUNSix Flags Entertainment$1.80B$101.61M
SEASUnited Parks & Resorts$1.73B$388.96M
BOWLBowlero$1.15B$337.67M
FNKOFunko$1.10B$247.66M
PLNTPlanet Fitness$1.07B$300.94M
OSWOneSpaWorld$794.04M$224.89M
JAKKJAKKS Pacific$711.56M$148.62M
JOUTJohnson Outdoors$663.84M$172.47M
XPOFXponential Fitness$318.66M$79.52M
CLARClarus$286.02M$56.48M
ESCAEscalade$263.57M$62.53M
AOUTAmerican Outdoor Brands$201.10M$41.64M

HAS Revenue FAQ


Hasbro's yearly revenue for 2023 was $5B, representing a decrease of -14.57% compared to 2022. The company's yearly revenue for 2022 was $5.86B, representing a decrease of -8.78% compared to 2021. HAS's yearly revenue for 2021 was $6.42B, representing an increase of 17.47% compared to 2020.

Hasbro's quarterly revenue for Q2 2024 was $995.3M, a 31.41% increase from the previous quarter (Q1 2024), and a -17.74% decrease year-over-year (Q2 2023). The company's quarterly revenue for Q1 2024 was $757.4M, a -41.24% decrease from the previous quarter (Q4 2023), and a -24.34% decrease year-over-year (Q1 2023). HAS's quarterly revenue for Q4 2023 was $1.29B, a -14.27% decrease from the previous quarter (Q3 2023), and a -23.21% decrease year-over-year (Q4 2022).

Hasbro's revenue growth rate for the last 3 years (2021-2023) was -22.07%, and for the last 5 years (2019-2023) was 6.00%.

Hasbro's revenue streams in c 22 are Consumer Products, Entertainment Segment, Wizards Of The Coast And Digital Gaming, Class Of Principal Product Emerging Brands, Gaming including Magic the Gathering and Monopoly, TV/Film/Entertainment, Class Of Principal Product Partner Brands, Class Of Principal Product Hasbro Gaming, and Class Of Principal Product Franchise Brands. Consumer Products generated $3.57B in revenue, accounting 26.06% of the company's total revenue Entertainment Segment generated $959.1M in revenue, accounting 7.00% of the company's total revenue Wizards Of The Coast And Digital Gaming generated $1.33B in revenue, accounting 9.66% of the company's total revenue Class Of Principal Product Emerging Brands generated $402.1M in revenue, accounting 2.93% of the company's total revenue, down -34.89% year-over-year. Gaming including Magic the Gathering and Monopoly generated $2B in revenue, accounting 14.57% of the company's total revenue, down -4.83% year-over-year. TV/Film/Entertainment generated $828.7M in revenue, accounting 6.04% of the company's total revenue, down -16.94% year-over-year. Class Of Principal Product Partner Brands generated $1.05B in revenue, accounting 7.67% of the company's total revenue, down -9.39% year-over-year. Class Of Principal Product Hasbro Gaming generated $743.3M in revenue, accounting 5.42% of the company's total revenue, down -12.70% year-over-year. Class Of Principal Product Franchise Brands generated $2.83B in revenue, accounting 20.64% of the company's total revenue, up 1.36% year-over-year.

For the fiscal year ending Dec 22, the largest source of revenue of Hasbro was Consumer Products. This segment made a revenue of $3.57B, representing 26.06% of the company's total revenue.