Hasbro (HAS) Revenue & Revenue Breakdown


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Hasbro Revenue Highlights


Latest Revenue (Y)

$5.00B

Latest Revenue (Q)

$1.28B

Main Segment (Y)

Consumer Products

Main Geography (Y)

UNITED STATES

Hasbro Revenue by Period


Hasbro Revenue by Year

DateRevenueChange
2023-12-31$5.00B-14.57%
2022-12-25$5.86B-8.78%
2021-12-26$6.42B17.47%
2020-12-27$5.47B15.79%
2019-12-29$4.72B3.07%
2018-12-30$4.58B-12.10%
2017-12-31$5.21B3.78%
2016-12-25$5.02B12.87%
2015-12-27$4.45B3.98%
2014-12-28$4.28B4.78%
2013-12-29$4.08B-0.17%
2012-12-30$4.09B-4.59%
2011-12-25$4.29B7.08%
2010-12-26$4.00B-1.62%
2009-12-27$4.07B1.15%
2008-12-28$4.02B4.79%
2007-12-30$3.84B21.77%
2006-12-31$3.15B2.07%
2005-12-25$3.09B3.01%
2004-12-26$3.00B-4.50%
2003-12-28$3.14B11.45%
2002-12-29$2.82B-1.40%
2001-12-30$2.86B-24.58%
2000-12-31$3.79B-10.52%
1999-12-26$4.23B28.08%
1998-12-27$3.30B3.63%
1997-12-28$3.19B6.20%
1996-12-29$3.00B5.05%
1995-12-31$2.86B7.04%
1994-12-25$2.67B-2.80%
1993-12-26$2.75B-

Hasbro generated $5.00B in revenue during NA 2023, up -14.57% compared to the previous quarter, and up 109.25% compared to the same period a year ago.

Hasbro Revenue by Quarter

DateRevenueChange
2024-09-29$1.28B28.67%
2024-06-30$995.80M31.48%
2024-03-31$757.40M-41.24%
2023-12-31$1.29B-14.27%
2023-10-01$1.50B24.25%
2023-07-02$1.21B20.88%
2023-04-02$1.00B-40.36%
2022-12-25$1.68B0.21%
2022-09-25$1.67B25.09%
2022-06-26$1.34B15.12%
2022-03-27$1.16B-42.23%
2021-12-26$2.01B2.20%
2021-09-26$1.97B48.99%
2021-06-27$1.32B18.60%
2021-03-28$1.11B-35.30%
2020-12-27$1.72B-3.02%
2020-09-27$1.78B106.52%
2020-06-28$860.28M-22.19%
2020-03-29$1.11B-22.58%
2019-12-29$1.43B-9.34%
2019-09-29$1.58B59.99%
2019-06-30$984.54M34.41%
2019-03-31$732.51M-47.27%
2018-12-30$1.39B-11.50%
2018-09-30$1.57B73.55%
2018-07-01$904.46M26.26%
2018-04-01$716.34M-55.12%
2017-12-31$1.60B-10.91%
2017-10-01$1.79B84.22%
2017-07-02$972.51M14.46%
2017-04-02$849.66M-47.87%
2016-12-25$1.63B-2.97%
2016-09-25$1.68B91.11%
2016-06-26$878.95M5.75%
2016-03-27$831.18M-43.28%
2015-12-27$1.47B-0.38%
2015-09-27$1.47B84.41%
2015-06-28$797.66M11.80%
2015-03-29$713.50M-45.06%
2014-12-28$1.30B-11.65%
2014-09-28$1.47B77.25%
2014-06-29$829.26M22.05%
2014-03-30$679.45M-46.99%
2013-12-29$1.28B-6.46%
2013-09-29$1.37B78.82%
2013-06-30$766.34M15.47%
2013-03-31$663.69M-48.29%
2012-12-30$1.28B-4.58%
2012-09-30$1.35B65.77%
2012-07-01$811.47M25.06%
2012-04-01$648.85M-51.19%
2011-12-25$1.33B-3.38%
2011-09-25$1.38B51.45%
2011-06-26$908.45M35.19%
2011-03-27$671.99M-47.45%
2010-12-26$1.28B-2.63%
2010-09-26$1.31B78.00%
2010-06-27$737.79M9.73%
2010-03-28$672.37M-51.11%
2009-12-27$1.38B7.50%
2009-09-27$1.28B61.48%
2009-06-30$792.20M27.50%
2009-03-31$621.34M-49.53%
2008-12-28$1.23B-5.45%
2008-09-28$1.30B66.01%
2008-06-30$784.29M11.37%
2008-03-31$704.22M-45.74%
2007-12-30$1.30B-

Hasbro generated $1.28B in revenue during Q3 2024, up 28.67% compared to the previous quarter, and up 105.89% compared to the same period a year ago.

Hasbro Revenue Breakdown


Hasbro Revenue Breakdown by Product

Annual Revenue by Product

Product/ServiceDec 22Dec 21Dec 20Dec 19Dec 18
Class Of Principal Product Emerging Brands$402.10M$617.60M$480.37M$377.65M$358.77M
Class Of Principal Product Franchise Brands$2.83B$2.79B$2.29B$2.41B-
Consumer Products$3.57B----
Class Of Principal Product Partner Brands$1.05B$1.16B$1.08B$1.22B$987.28M
Entertainment Segment$959.10M----
Wizards Of The Coast And Digital Gaming$1.33B----
TV/Film/Entertainment$828.70M$997.70M$804.84M--
Gaming including Magic the Gathering and Monopoly$2.00B$2.10B---
Class Of Principal Product Hasbro Gaming$743.30M$851.40M$814.80M$709.75M$787.69M
Class Of Principal Product Hasbro Total Gaming----$1.44B
Class Of Principal Product Hasbro Franchise Brands----$2.45B

Hasbro's latest annual revenue breakdown by segment (product or service), as of Dec 22: Consumer Products (26.06%), Class Of Principal Product Franchise Brands (20.64%), Gaming including Magic the Gathering and Monopoly (14.57%), Wizards Of The Coast And Digital Gaming (9.66%), Class Of Principal Product Partner Brands (7.67%), Entertainment Segment (7.00%), TV/Film/Entertainment (6.04%), Class Of Principal Product Hasbro Gaming (5.42%), and Class Of Principal Product Emerging Brands (2.93%).

Quarterly Revenue by Product

Product/ServiceSep 24Jun 24Mar 24Oct 23Jul 23Apr 23Dec 22Sep 22Jun 22Mar 22Sep 21Jun 21Mar 21Dec 20Sep 20Jun 20Mar 20Dec 19Sep 19Jun 19
Wizards Of The Coast And Digital Gaming$404.00M$452.00M$316.30M-----------------
Consumer Products$860.10M$524.50M$413.00M-----------------
Entertainment Segment$17.20M$18.80M$28.00M-----------------
Partner Brands--$87.70M$228.20M$172.90M$132.70M--------------
TV/Film/Entertainment------$299.90M-------------
Class Of Principal Product Franchise Brands------$729.50M$814.10M$743.90M$543.10M$882.00M$649.90M$491.50M$807.55M$376.83M$396.50M$661.90M$779.66M$576.72M-
Class Of Principal Product Emerging Brands------$110.30M$123.40M$92.00M$76.40M$177.50M$117.00M$104.70M$154.97M$75.99M$94.14M$111.11M$136.20M$70.95M-
Gaming including Magic the Gathering and Monopoly------$581.80M$658.60M$519.40M$365.30M$543.11M$319.02M$340.48M-------
Class Of Principal Product Partner Brands-------$349.90M$219.40M$206.50M$366.70M$212.00M$188.00M$409.21M$138.23M$182.33M$427.03M$213.45M--
Gaming, Including Magic, The Gathering And Monopoly-------$508.60M$528.30M$378.80M----------
T V Film Entertainment-------$177.20M$158.10M$193.50M----------
Class Of Principal Product Hasbro Gaming-------$211.30M$125.80M$143.60M$281.90M$147.10M$136.30M$239.22M$137.03M$140.08M$232.29M$123.42M--
Peppa Pig---------$31.60M----------
Entertainment----------$261.90M$196.20M$194.30M-------
Entertainment, Licensing and Digital-------------$-2.96M------
International-------------$241.00K------
Global Operations-------------$295.02M------
eOne Entertainment-------------$975.00K------
TV, Film, and Entertainment--------------$165.67M$132.20M$292.51M---

Hasbro's latest quarterly revenue breakdown by segment (product or service), as of Sep 24: Consumer Products (67.13%), Wizards Of The Coast And Digital Gaming (31.53%), and Entertainment Segment (1.34%).

Hasbro Revenue Breakdown by Country

Annual Revenue by Country

CountryDec 22Dec 21Dec 20Dec 19Dec 18
Europe$899.50M$1.07B$1.05B$1.04B$1.05B
Latin America$314.80M$287.90M$241.61M$435.74M$454.07M
North America$2.06B$2.32B---
Non-US$2.31B$2.52B---
UNITED STATES$3.54B$3.90B$3.20B$2.65B-
Asia Pacific$293.40M$310.10M$291.97M$357.40M$346.62M
United States----$2.50B

Hasbro's latest annual revenue breakdown by geography, as of Dec 22: UNITED STATES (37.59%), Non-US (24.52%), North America (21.90%), Europe (9.54%), Latin America (3.34%), and Asia Pacific (3.11%).

Quarterly Revenue by Country

CountrySep 24Jun 24Mar 24Dec 20Sep 20Jun 20Mar 20Sep 19Jun 19Mar 19Sep 18Jul 18Apr 18
Consumer Products$526.80M$306.10M$239.10M----------
U.S. and Canada---$6.80M$5.94M$3.72M$428.65M$898.27M$510.53M$1.85M$2.36M$2.60M$2.13M

Hasbro's latest quarterly revenue breakdown by geography, as of Sep 24: Consumer Products (100.00%).

Hasbro Peer Comparison by Revenue


TickerCompanyLast Year RevenueLast Quarter Revenue
MATMattel$5.44B$1.84B
HASHasbro$5.00B$1.28B
FUNSix Flags Entertainment$1.80B$571.62M
SEASUnited Parks & Resorts$1.73B$388.96M
BOWLBowlero$1.15B$260.19M
FNKOFunko$1.10B$292.76M
PLNTPlanet Fitness$1.07B$292.25M
OSWOneSpaWorld$794.04M$241.70M
JAKKJAKKS Pacific$711.56M$321.61M
JOUTJohnson Outdoors$663.84M$172.47M
XPOFXponential Fitness$318.66M$79.52M
CLARClarus$286.02M$67.11M
ESCAEscalade$263.57M$67.74M
AOUTAmerican Outdoor Brands$201.10M$41.64M

HAS Revenue FAQ


What is Hasbro’s yearly revenue?

Hasbro's yearly revenue for 2023 was $5B, representing a decrease of -14.57% compared to 2022. The company's yearly revenue for 2022 was $5.86B, representing a decrease of -8.78% compared to 2021. HAS's yearly revenue for 2021 was $6.42B, representing an increase of 17.47% compared to 2020.

What is Hasbro’s quarterly revenue?

Hasbro's quarterly revenue for Q3 2024 was $1.28B, a 28.67% increase from the previous quarter (Q2 2024), and a -14.77% decrease year-over-year (Q3 2023). The company's quarterly revenue for Q2 2024 was $995.8M, a 31.48% increase from the previous quarter (Q1 2024), and a -17.70% decrease year-over-year (Q2 2023). HAS's quarterly revenue for Q1 2024 was $757.4M, a -41.24% decrease from the previous quarter (Q4 2023), and a -24.34% decrease year-over-year (Q1 2023).

What is Hasbro’s revenue growth rate?

Hasbro's revenue growth rate for the last 3 years (2021-2023) was -22.07%, and for the last 5 years (2019-2023) was 6.00%.

What are Hasbro’s revenue streams?

Hasbro's revenue streams in c 22 are Class Of Principal Product Emerging Brands, Class Of Principal Product Franchise Brands, Consumer Products, Class Of Principal Product Partner Brands, Entertainment Segment, Wizards Of The Coast And Digital Gaming, TV/Film/Entertainment, Gaming including Magic the Gathering and Monopoly, and Class Of Principal Product Hasbro Gaming. Class Of Principal Product Emerging Brands generated $402.1M in revenue, accounting 2.93% of the company's total revenue, down -34.89% year-over-year. Class Of Principal Product Franchise Brands generated $2.83B in revenue, accounting 20.64% of the company's total revenue, up 1.36% year-over-year. Consumer Products generated $3.57B in revenue, accounting 26.06% of the company's total revenue Class Of Principal Product Partner Brands generated $1.05B in revenue, accounting 7.67% of the company's total revenue, down -9.39% year-over-year. Entertainment Segment generated $959.1M in revenue, accounting 7.00% of the company's total revenue Wizards Of The Coast And Digital Gaming generated $1.33B in revenue, accounting 9.66% of the company's total revenue TV/Film/Entertainment generated $828.7M in revenue, accounting 6.04% of the company's total revenue, down -16.94% year-over-year. Gaming including Magic the Gathering and Monopoly generated $2B in revenue, accounting 14.57% of the company's total revenue, down -4.83% year-over-year. Class Of Principal Product Hasbro Gaming generated $743.3M in revenue, accounting 5.42% of the company's total revenue, down -12.70% year-over-year.

What is Hasbro’s main source of revenue?

For the fiscal year ending Dec 22, the largest source of revenue of Hasbro was Consumer Products. This segment made a revenue of $3.57B, representing 26.06% of the company's total revenue.