Take-Two Interactive Software Stock (NASDAQ:TTWO)
Previous Close
$157.06
52W Range
$130.34 - $171.59
50D Avg
$151.66
200D Avg
$153.63
Market Cap
$27.45B
Avg Vol (3M)
$1.57M
Beta
0.86
Div Yield
-
TTWO Company Profile
Take-Two Interactive Software, Inc. develops, publishes, and markets interactive entertainment solutions for consumers worldwide. The company offers its products under the Rockstar Games, 2K, Private Division, and T2 Mobile Games names. It develops and publishes action/adventure products under the Grand Theft Auto, Max Payne, Midnight Club, and Red Dead Redemption names; and offers episodes and content, as well as develops brands in other genres, including the LA Noire, Bully, and Manhunt franchises. The company also publishes various entertainment properties across various platforms and a range of genres, such as shooter, action, role-playing, strategy, sports, and family/casual entertainment under the BioShock, Mafia, Sid Meier's Civilization, XCOM series, and Borderlands. In addition, it publishes sports simulation titles comprising NBA 2K series, a basketball video game; the WWE 2K professional wrestling series; and PGA TOUR 2K. Further, the company offers Kerbal Space Program, OlliOlli World, and The Outer Worlds and Ancestors: the Humankind Odyssey under Private Division; and free-to-play mobile games, such as Dragon City, Monster Legends, Two Dots, and Top Eleven. Its products are designed for console gaming systems, including PlayStation 4 and PlayStation 5; Xbox One; the Nintendo's Switch; personal computers; and mobile comprising smartphones and tablets. The company provides its products through physical retail, digital download, online platforms, and cloud streaming services. Take-Two Interactive Software, Inc. was incorporated in 1993 and is based in New York, New York.
TTWO Performance
Revenue Breakdown
Revenue Breakdown by Product/Service
Product/Service | Mar 24 | Mar 23 | Mar 22 |
---|---|---|---|
Console | $2.17B | $2.30B | $2.53B |
P C And Other Products | $434.30M | $507.50M | $572.51M |
Mobile | $2.75B | $2.54B | $403.44M |
Game | - | $4.74B | - |
Advertising | - | $614.30M | - |
Product | - | - | $1.04B |
Service | - | - | $2.46B |
Digital Online | - | - | $3.15B |
Full Game And Other | - | - | $1.23B |
Physical Retail And Other | - | - | $355.84M |
Recurrent Customer Spending | - | - | $2.27B |
Fiscal year ends in Mar 24 | Currency in USD